Property | Defined By | ||
---|---|---|---|
clusterEventArray : Vector.<GWClusterEvent> | FrameObject | ||
gestureEventArray : Vector.<GWGestureEvent> | FrameObject | ||
id : int | FrameObject | ||
pointEventArray : Vector.<GWTouchEvent> | FrameObject | ||
transformEventArray : Vector.<GWTransformEvent> | FrameObject |
Method | Defined By | ||
---|---|---|---|
reset():void
Resets attributes to initial values
| FrameObject |
clusterEventArray | property |
public var clusterEventArray:Vector.<GWClusterEvent>
gestureEventArray | property |
public var gestureEventArray:Vector.<GWGestureEvent>
id | property |
public var id:int
pointEventArray | property |
public var pointEventArray:Vector.<GWTouchEvent>
transformEventArray | property |
public var transformEventArray:Vector.<GWTransformEvent>
reset | () | method |
public function reset():void
Resets attributes to initial values