Package | com.gestureworks.cml.away3d.materials |
Class | public class TextureMaterial |
Inheritance | TextureMaterial ![]() |
Implements | com.gestureworks.cml.interfaces.IObject, com.gestureworks.cml.interfaces.ICSS, com.gestureworks.cml.interfaces.IState |
Property | Defined By | ||
---|---|---|---|
childList : ChildList | TextureMaterial | ||
className : String | TextureMaterial | ||
cmlIndex : int | TextureMaterial | ||
lpref : XML
LightPicker reference
| TextureMaterial | ||
state : Dictionary | TextureMaterial | ||
stateId : * | TextureMaterial | ||
tref : XML | TextureMaterial |
Method | Defined By | ||
---|---|---|---|
TextureMaterial(texture:Texture2DBase = null, smooth:Boolean = true, repeat:Boolean = false, mipmap:Boolean = true) | TextureMaterial | ||
dispose():void [override]
| TextureMaterial | ||
init():void | TextureMaterial | ||
loadState(sId:* = null, recursion:Boolean = false):void | TextureMaterial | ||
parseCML(cml:XMLList):XMLList | TextureMaterial | ||
postparseCML(cml:XMLList):void | TextureMaterial | ||
saveState(sId:* = null, recursion:Boolean = false):void | TextureMaterial | ||
tweenState(sId:* = null, tweenTime:Number = 1):void | TextureMaterial | ||
updateLightPicker():void | TextureMaterial | ||
updateProperties(state:* = 0):void | TextureMaterial |
childList | property |
childList:ChildList
public function get childList():ChildList
public function set childList(value:ChildList):void
className | property |
className:String
public function get className():String
public function set className(value:String):void
cmlIndex | property |
cmlIndex:int
public function get cmlIndex():int
public function set cmlIndex(value:int):void
lpref | property |
lpref:XML
LightPicker reference
public function get lpref():XML
public function set lpref(value:XML):void
state | property |
public var state:Dictionary
stateId | property |
stateId:*
public function get stateId():*
public function set stateId(value:any):void
tref | property |
tref:XML
public function get tref():XML
public function set tref(value:XML):void
TextureMaterial | () | Constructor |
public function TextureMaterial(texture:Texture2DBase = null, smooth:Boolean = true, repeat:Boolean = false, mipmap:Boolean = true)
Parameters
texture:Texture2DBase (default = null )
| |
smooth:Boolean (default = true )
| |
repeat:Boolean (default = false )
| |
mipmap:Boolean (default = true )
|
dispose | () | method |
override public function dispose():void
init | () | method |
public function init():void
loadState | () | method |
public function loadState(sId:* = null, recursion:Boolean = false):void
Parameters
sId:* (default = null )
| |
recursion:Boolean (default = false )
|
parseCML | () | method |
public function parseCML(cml:XMLList):XMLList
Parameters
cml:XMLList |
XMLList |
postparseCML | () | method |
public function postparseCML(cml:XMLList):void
Parameters
cml:XMLList |
saveState | () | method |
public function saveState(sId:* = null, recursion:Boolean = false):void
Parameters
sId:* (default = null )
| |
recursion:Boolean (default = false )
|
tweenState | () | method |
public function tweenState(sId:* = null, tweenTime:Number = 1):void
Parameters
sId:* (default = null )
| |
tweenTime:Number (default = 1 )
|
updateLightPicker | () | method |
public function updateLightPicker():void
updateProperties | () | method |
public function updateProperties(state:* = 0):void
Parameters
state:* (default = 0 )
|